Oktober erscheint Dark Souls Remastered für Switch - sieben Jahre nachdem das Action-Rollenspiel von From Software auf PlayStation 3 und Xbox 360 für Begeisterung sorgte. That addictive, just-one-more-go gameplay loop that defines Dark Souls is even more refined with the benefit of the Switch’s suspend/resume nature. Ehrlich. Die amiibo-Figur sieht cool aus, aber man braucht sie nicht. Auf PC, PS4 und One wurde es bereits im Mai erfolgreich modernisiert, jetzt dürfen auch Nintendo-Abenteurer für 40 Euro inklusive der Erweiterung "Artorias of the Abyss" um Seelen kämpfen. This supports the portability of the game and offers you something you’ve never really had in the game before – an honest to God, Bonfire-less break when you need one. As it happens, for Dark Souls Remastered, that’s actually quite fitting – in a game all about wailing despair, self-immolation, and thankless punishment, it makes sense to see Bandai Namco sacrifice some key elements in order to achieve that one, lofty goal: portability. Aktuell. But the Switch version of the game was promised at the same time, initially, then fell back to a more non-committal ‘Summer’ window, before finally being announced for October. Am 19. Weirdly, not all the textures have, which leads to this sort-of patchwork feel in some areas – you’ll get a detailed tree texture, say, surrounded by murky, blurry muds and walls. It’s worth noting that simply hitting the Home button to return to the Switch’s menu doesn’t count as a pause, and will keep the game running. Thanks to the way the Switch will just soft-shutdown when you hit the power button, you can spoof a pause state by powering down the console (whilst playing in Offline Mode, at least). For Dark Souls first outing on Switch, this Remaster should appeal to fans and newcomers alike - just don’t expect perfection. Das Spielemagazin. In a game that’s already celebrated for its compelling, addictive nature, crunching all that down into a package that fits in your hand really is special. Dark Souls Remastered (Nintendo Switch) Review FromSoftware's RPG classic finally comes to Nintendo Switch and translates the original vision … The failure to adhere to Nintendo button conventions isn’t exactly exclusive to Dark … Yes, there are still performance issues occasionally - but it’s nothing compared to how bad the original release was. .de That’s the upside of the Switch’s hardware… the downside comes in the form of the Joy-Con. Being able to revisit Lordran on the train is great, but that portability has definitely come at a price. Having now played the release version, it’s easy to see why the team needed more time to work out the kinks. Dark Souls Switch will require a Nintendo Online Service subscription to play, but once you’re in Online Mode, it works pretty much the same as all previous versions: you can invade/be invaded, and you can summon up to six allies to join your game, collaborating with players from around the world in order to take down some of the more tedious bosses out there (take that Ornstein and Smough). Dark Souls Remastered released for Xbox One and PS4 back in May this year to rave reviews. Dark Souls Remastered is a technically better version of an already-exceptional game. By taking advantage of one of the Switch’s native hardware quirks, you actually get a bonus feature in this version of Dark Souls, too – a cheap pause button. Wer den amiibo für den UVP von 20 Euro kauft, bekommt dafür lediglich die Geste "Gelobt sei die Sonne" etwas früher im Spiel. Kritisch. Something we learned to our chagrin. Wrangling your character’s clunky, plodding body with the tiny Joy-Con controls are never going to be as satisfying as using a DualShock or Xbox pad, and even the Switch Pro Controller does little to mitigate the frustration here. Sieben Jahre nach Veröffentlichung der Prepare to Die-Edition auf PS3 und Xbox 360 erscheint das … When you’re trying to time frame-perfect dodges and sword-swings, it’s mildly frustrating. 40 Euro für schärfere Texturen? Being able to play on your TV into the early hours of the morning and then take the game out with you to continue picking away at the hidden passage, dungeons and secrets in the day feel like peak Dark Souls – a celebration of the duality that encapsulates the whole experience. If you’re coming to Dark Souls Remastered after having played the modern console versions, you’ll notice the drop in framerate from 60 FPS to 30 FPS – that’s still an improvement over the original game, sure, but when you get to more demanding areas later in the game, expect to see a little slowdown and chug (especially in handheld mode). Dark Souls: Remastered für Nintendo Switch im Test. We’ll always tell you what we find. We’re not proud to admit it, but we missed two stops on the London Underground whilst reviewing this title – once when we were nearing the end of the Undead Burg, and the next in our fight with Capra Demon. The Remaster is essential for anyone wanting to sample Dark Souls for the first time, but have exercised caution in jumping in thanks to the inevitable time commitment it will take: the Switch version will undoubtedly have an active online portion, it allows you to take the game at your own pace with the wonderful suspend/resume feature, and the reworked visuals make things that bit easier to read (at the cost of atmosphere in some cases). The Switch version runs at 720p (undocked) and 1080p (docked), and you’ll notice that a swathe of the textures in-game have been updated to match the new, higher resolution. As we’ve said previously, a few fiddly changes to how you physically play the game is a small price to be able to take this game on the road. FromSoftware's RPG classic finally comes to Nintendo Switch and translates the original vision to the hybrid console with only a few small issues. Dark Souls: Remastered verpasst der alten »Prepare to Die«-Edition eine Frischzellenkur inklusive 60 FPS, richtet sich aber vor allem an Neueinsteiger. If you’re playing the game in the handheld mode with a ‘naked’ switch (no grips or casing), then you’ll likely find Dark Souls even more challenging – that hand position with the tiny bumper and triggers probably got us killed more than our own greedy desire for more hits against bosses. It can be distracting, but it’s not a game-changer. Learn More. For Dark Souls first outing on Switch, this Remaster should appeal to fans and newcomers alike – just don’t expect perfection.

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