35-60FPS (depending on "busy" parts) with following option changes. Almost perfect 55-60 Frames, no freezes with no "Odd Primary Colored Halo", only Audio issues listed above. However, the first screen of the game gives me "Press 2 to start". This title has been tested on the environments listed below: Download da revisão Ishiiruka.370(e0deea0) na descrição do video: Click the controllers icon at the top of the Dolphin launcher to summon the controller configuration utility. Compatibility can be assumed to align with the indicated revisions. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. At default settings, the game runs at 75~90%. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. This title does not need non-default settings to run properly. Almost all of the time 60FPS, Perfect. Totally playable at 50-60FPS. Running in 4k with 6x native resolution. If I had crash, while playing DKCR 1-2 on Time Trial, that was so bad I had to restart my computer just to get out of Full Screen (something about texture cache, failed to copy I think). View entire discussion ( 1 comments) More posts from the DolphinEmulator community. This time, Diddy Kong joins the adventure, opening up the franchise's first opportunity for simultaneous co-op play. Game is playable at 20-30FPS, but no 100% speed. Locked at 60FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080. When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. As a result I am not interested in going back to test the game out, but when I did my CPU and GPU performance was not maxed considering I tested at the native resolution and experienced my fps dropping to the high 30s to low 40s only at that level, although it is possible the issue could present itself in later levels since I was still early in the game. 60FPS Ultra settings + SweetFX. When Donkey Kong's banana stash is stolen, he goes on a quest to get them back. When dipping at 30FPS, audio also start to slightly fuzz and jerk but still is syncronized and constant. This page was last edited on 31 January 2020, at 21:07. Donkey Kong Country Returns is a 2D platformer developed by Retro Studios for the Nintendo Wii and released by Nintendo on November 21, 2010. This code disables the bloom effect. When Donkey Kong's banana stash is stolen, he goes on a quest to get them back. 60FPS constants avec Vsync, en Open GL 1080p AA x4. Open Issues To all NVIDIA users use OpenGL if your GPU supports it. except for just one thing. Set Wiimote 1 to an Emulated Wiimote if it hasn't automatically been, then click the adjacent Configure button to summon the emulated wiimote configuration utility where you can set up your controller configuration. Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11. OpenGL, 3x native res 4xAA 16xAF, everything else default, no graphic or audio glitches, mostly 60 fps, dipping occasionally but totally playable. No, go back one page and you will see my post. It is the sequel to Donkey Kong Country 3 and it is also the first Donkey Kong Country-line game in over a decade. Few graphical glitches but again, not game breaking. Donkey Kong Country Returns Dolphin 5.0 | Wii Emulator Gameplay | HD.1080p 60ᶠᵖˢ Dolphin settings, links and PC specs below. Para uma experiência completamente livre de Bugs e erros, eu recomendo a revisão não oficial Dolphin-Ishiiruka.370(e0deea0).x64, nessa revisão o Game roda perfeito sem erros gráficos ou de áudio e sem travar à 1080p com 3x Native Resolution, 4x AA e 16x AF. - How to Configure a Classic Controller in Dolphin (I see only a Wiimote Configuration) ? Como Configurar o Dolphin (Controle, Mouse e Teclado) ... Donkey Kong Country Returns HD - All Bosses (No Damage) - Duration: 25:04. Without this, was getting 20-40FPS. In Donkey Kong Country Returns on Dolphin 5.0-12247 x64, I've discovered a recurring freeze on stage 1-5 Canopy Cannons. On the next screen you should see a drop-down box that says Extensions. It increases the performance on almost every game and you can use anti-aliasing and anisotropic filter. Here is a StrategyWiki page on the controls for Donkey Kong Country Returns, which you can use to plan your control scheme. Anything lower than 25% will slow down the game, same when overclocking past 100%, so I would suggest values between 25 and 50% for this game.
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